Sunday, 18 October 2009

I <3 Wacom

I opened Maya for the first time this week, and I think I can sum up the program in one word:


Initially intimidated, I made a tactical withdraw from Maya and decided to put off doing the 3d assignment until it was too late, so I don't have have any cool little videos of bouncing balls to show off at the moment like most of the other first years do. I'll try one of the guide books from the library tomorow and see if I can get up to speed with it. I'm fairly hopeful though, as it took me a week or so (And a copy of Adobe Photoshop CS3 Classroom in a Book) to pluck up the courage to use photoshop for the first time and now I can use it to make cool things like these:

I did get quite a bit of other stuff done though...

Life drawing... wasn't horrible.
I felt a bit rusty and definitely wasnt drawing at my best, the proportions were off by a mile, check it out.

and heres the result of a session from a few months ago for comparison:



we got into groups and had a go at animating with pixilation techniques using a digital stills camera, pixilation is a bit like stop motion, but with people.

I was the genie, cool right?

2D assignments

the 2d animation assignments for this week where to make a ball bounce with squash and stretch, and then do the same to a square with an antenae sticking out of the top, and create a secondary animation for the antenae.

Stretch and squash

Secondary animation

In other news, I ordered a student version of Adobe Flash Pro CS4, so I'll be playing around with that in my spare time when it arrives. Judging from the amount of time I've been waiting for it to get here, it's probably being shipped from a depo in Enfield via the moon.

How many animators does it take to change a lightbox?


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